Dominion Strategy Forum

Dominion => Game Reports => Topic started by: Brandonboards on July 24, 2017, 06:43:34 am

Title: A Pretty Lengthy Game (29 Turns)
Post by: Brandonboards on July 24, 2017, 06:43:34 am
Most games take me 18 turns, this game took 29 turns! Glad I've won. Anyways here are the specifics, tell me if there was a better alternative strategy with the cards available in the supply please, I still want to learn.

Scores
Brandonboards (ME) - 34VP turns 29
mooglepatoo - 12VP turns 28



Kingdom Supply :

1) Sea Hag
2) Baker
3) Cartographer
4) Duke
5) Margrave
6) Encampment
7) Squire
8 ) Ambassador
9) Caravan
10) Gardens


In my deck I had 1 Sea Hag, 1 Margrave, 1 Ambassador, 2 Baker and about 7 Caravans.

Code: [Select]
Game #5415366, rated.
Brandonboards: 35.38
mooglepatoo: 43.68

B starts with 7 Coppers and 3 Estates.
B shuffles their deck.
B draws 5 Coppers.
m starts with 7 Coppers and 3 Estates.
m shuffles their deck.
m draws 5 cards.

Turn 1 - Brandonboards
B plays 5 Coppers.
B buys and gains a Sea Hag.
B draws 2 Coppers and 3 Estates.

Turn 1 - mooglepatoo
m plays 4 Coppers.
m buys and gains a Caravan.
m draws 5 cards.

Turn 2 - Brandonboards
B plays 2 Coppers.
B buys and gains an Ambassador.
B shuffles their deck.
B draws 4 Coppers and an Estate.

Turn 2 - mooglepatoo
m plays 3 Coppers.
m buys and gains a Sea Hag.
m shuffles their deck.
m draws 5 cards.

Turn 3 - Brandonboards
B plays 4 Coppers.
B buys and gains a Caravan.
B draws 3 Coppers, an Estate and a Sea Hag.

Turn 3 - mooglepatoo
m plays a Caravan.
m draws a card.
m plays 4 Coppers.
m buys and gains a Sea Hag.
m draws 5 cards.

Turn 4 - Brandonboards
B plays a Sea Hag.
m discards a Sea Hag.
m gains a Curse.
B plays 3 Coppers.
B buys and gains a Silver.
B shuffles their deck.
B draws 2 Coppers, an Estate, an Ambassador and a Sea Hag.

Turn 4 - mooglepatoo
m starts their turn.
m draws a card (Caravan).
m plays 3 Coppers.
m buys and gains an Ambassador.
m shuffles their deck.
m draws 5 cards.

Turn 5 - Brandonboards
B plays a Sea Hag.
m discards a Copper.
m gains a Curse.
B draws 3 Coppers, an Estate and a Caravan.

Turn 5 - mooglepatoo
m plays a Sea Hag.
B discards a Copper.
B gains a Curse.
m plays 2 Coppers.
m buys and gains an Encampment.
m draws 5 cards.

Turn 6 - Brandonboards
B plays a Caravan.
B draws a Curse.
B plays 3 Coppers.
B buys and gains a Silver.
B shuffles their deck.
B draws a Copper, a Silver, 2 Estates and an Ambassador.

Turn 6 - mooglepatoo
m plays a Sea Hag.
B discards a Copper.
B gains a Curse.
m plays 2 Coppers.
m buys and gains an Encampment.
m draws 5 cards.

Turn 7 - Brandonboards
B starts their turn.
B draws a Curse (Caravan).
B plays an Ambassador.
B returns 2 Estates to the Estate pile.
m gains an Estate.
B plays a Copper and a Silver.
B buys and gains a Silver.
B draws a Curse, 2 Coppers, an Estate and a Sea Hag.

Turn 7 - mooglepatoo
m plays a Caravan.
m shuffles their deck.
m draws a card.
m plays 3 Coppers.
m buys and gains a Silver.
m draws 5 cards.

Turn 8 - Brandonboards
B plays a Sea Hag.
m discards a Copper.
m gains a Curse.
B shuffles their deck.
B draws 3 Coppers, a Silver and an Ambassador.

Turn 8 - mooglepatoo
m starts their turn.
m draws a card (Caravan).
m plays an Encampment.
m draws 2 cards.
m sets an Encampment aside.
m plays a Sea Hag.
B discards a Copper.
B gains a Curse.
m plays an Encampment.
m draws 2 cards.
m sets an Encampment aside.
m plays an Ambassador.
m returns 2 Curses to the Curse pile.
B gains a Curse.
m plays 3 Coppers.
m buys and gains a Silver.
m returns 2 Encampments to the Encampment pile.
m shuffles their deck.
m draws 5 cards.

Turn 9 - Brandonboards
B plays an Ambassador.
B returns a Copper to the Copper pile.
m gains a Copper.
B plays 2 Coppers and a Silver.
B buys and gains a Caravan.
B draws 2 Curses, a Silver, a Caravan and a Sea Hag.

Turn 9 - mooglepatoo
m plays a Sea Hag.
B discards a Copper.
B gains a Curse.
m draws 5 cards.

Turn 10 - Brandonboards
B plays a Caravan.
B draws a Curse.
B plays a Sea Hag.
m discards a Copper.
m gains a Curse.
B draws a Curse, 2 Coppers, a Silver and an Estate.

Turn 10 - mooglepatoo
m plays a Sea Hag.
B shuffles their deck.
B discards a Copper.
B gains a Curse.
m plays 3 Coppers.
m buys and gains a Silver.
m draws 5 cards.

Turn 11 - Brandonboards
B starts their turn.
B draws a Curse (Caravan).
B plays 2 Coppers and a Silver.
B buys and gains a Caravan.
B draws 2 Curses, 2 Coppers and a Silver.

Turn 11 - mooglepatoo
m plays 3 Coppers and a Silver.
m buys and gains a Baker.
m shuffles their deck.
m draws 5 cards.

Turn 12 - Brandonboards
B plays 2 Coppers and a Silver.
B buys and gains a Caravan.
B draws 2 Curses, a Copper, an Ambassador and a Caravan.

Turn 12 - mooglepatoo
m plays a Caravan.
m draws a card.
m plays a Sea Hag.
B discards a Silver.
B gains a Curse.
m plays 2 Coppers and a Silver.
m buys and gains a Caravan.
m draws 5 cards.

Turn 13 - Brandonboards
B plays a Caravan.
B draws a Curse.
B plays an Ambassador.
B returns 2 Curses to the Curse pile.
m gains a Curse.
B shuffles their deck.
B draws 2 Curses, a Copper, an Ambassador and a Sea Hag.

Turn 13 - mooglepatoo
m starts their turn.
m draws a card (Caravan).
m plays a Copper and a Silver.
m buys and gains a Silver.
m draws 5 cards.

Turn 14 - Brandonboards
B starts their turn.
B draws a Silver (Caravan).
B plays an Ambassador.
B returns 2 Curses to the Curse pile.
m gains a Curse.
B plays a Copper and a Silver.
B buys and gains a Silver.
B draws 3 Coppers and 2 Caravans.

Turn 14 - mooglepatoo
m plays 3 Coppers and a Silver.
m buys and gains a Baker.
m draws 5 cards.

Turn 15 - Brandonboards
B plays a Caravan.
B draws a Copper.
B plays a Caravan.
B draws a Curse.
B plays 4 Coppers.
B buys and gains a Caravan.
B draws a Curse, a Copper, a Silver, an Estate and a Caravan.

Turn 15 - mooglepatoo
m plays a Baker.
m shuffles their deck.
m draws a card.
m plays a Sea Hag.
B discards a Silver.
B gains a Curse.
m plays 3 Coppers.
m buys and gains a Silver.
m draws 5 cards.

Turn 16 - Brandonboards
B starts their turn.
B draws 2 Curses (Caravan).
B plays a Caravan.
B shuffles their deck.
B draws a Caravan.
B plays a Caravan.
B draws a Copper.
B plays 2 Coppers and a Silver.
B buys and gains a Caravan.
B draws a Curse, a Copper, a Silver, an Ambassador and a Sea Hag.

Turn 16 - mooglepatoo
m plays a Sea Hag.
B discards a Copper.
B gains a Curse.
m plays a Copper and a Silver.
m buys and gains a Silver.
m draws 5 cards.

Turn 17 - Brandonboards
B starts their turn.
B draws a Curse and a Silver (Caravan).
B plays an Ambassador.
B returns 2 Curses to the Curse pile.
m gains a Curse.
B plays a Copper and 2 Silvers.
B buys and gains a Baker.
B shuffles their deck.
B draws 3 Coppers, a Silver and a Caravan.

Turn 17 - mooglepatoo
m plays a Caravan.
m draws a card.
m plays 2 Coppers and a Silver.
m buys and gains a Caravan.
m draws 5 cards.

Turn 18 - Brandonboards
B plays a Caravan.
B draws a Copper.
B plays 4 Coppers and a Silver.
B buys and gains a Margrave.
B draws a Curse, an Estate, 2 Caravans and a Sea Hag.

Turn 18 - mooglepatoo
m starts their turn.
m draws a card (Caravan).
m plays 2 Coppers and a Silver.
m buys and gains a Caravan.
m shuffles their deck.
m draws 5 cards.

Turn 19 - Brandonboards
B starts their turn.
B draws a Curse (Caravan).
B plays a Caravan.
B draws a Silver.
B plays a Caravan.
B draws a Copper.
B plays a Sea Hag.
m discards an Estate.
m gains a Curse.
B plays a Copper and a Silver.
B buys and gains a Silver.
B draws a Copper, a Silver, an Ambassador and 2 Caravans.

Turn 19 - mooglepatoo
m plays a Caravan.
m draws a card.
m plays a Baker.
m draws a card.
m plays a Caravan.
m draws a card.
m plays a Silver.
m buys and gains an Encampment.
m draws 5 cards.

Turn 20 - Brandonboards
B starts their turn.
B draws a Caravan and a Baker (Caravan).
B plays a Caravan.
B draws a Silver.
B plays a Caravan.
B draws a Curse.
B plays a Caravan.
B shuffles their deck.
B draws an Estate.
B plays a Baker.
B draws a Copper.
B plays an Ambassador.
B returns a Curse to the Curse pile.
m gains a Curse.
B plays 2 Coppers and 2 Silvers.
B buys and gains a Gold.
B draws 2 Curses, a Copper, a Silver and a Margrave.

Turn 20 - mooglepatoo
m starts their turn.
m draws 2 cards (Caravan).
m plays a Caravan.
m draws a card.
m plays a Baker.
m draws a card.
m plays a Sea Hag.
B discards a Sea Hag.
B gains a Curse.
m plays 3 Coppers.
m buys and gains a Gold.
m draws 5 cards.

Turn 21 - Brandonboards
B starts their turn.
B draws a Curse and 2 Coppers (Caravan).
B plays a Margrave.
B draws a Copper, a Silver and a Caravan.
m draws a card.
m discards 2 other cards and a Copper.
B plays 4 Coppers and 2 Silvers.
B buys and gains a Province.
B shuffles their deck.
B draws a Curse, a Copper, a Silver, a Province and a Baker.

Turn 21 - mooglepatoo
m starts their turn.
m draws a card (Caravan).
m plays a Caravan.
m draws a card.
m plays a Copper and 2 Silvers.
m buys and gains a Baker.
m draws 5 cards.

Turn 22 - Brandonboards
B plays a Baker.
B draws a Caravan.
B plays a Caravan.
B draws a Copper.
B plays 2 Coppers and a Silver.
B buys and gains a Silver.
B draws a Curse, a Silver, a Gold and 2 Caravans.

Turn 22 - mooglepatoo
m starts their turn.
m draws a card (Caravan).
m plays 2 Coppers and 3 Silvers.
m buys and gains a Province.
m shuffles their deck.
m draws 5 cards.

Turn 23 - Brandonboards
B starts their turn.
B draws a Silver (Caravan).
B plays a Caravan.
B draws a Caravan.
B plays a Caravan.
B draws a Sea Hag.
B plays a Caravan.
B draws a Copper.
B plays a Sea Hag.
m discards a Baker.
B plays a Copper, a Gold and 2 Silvers.
B buys and gains a Gold.
B draws an Estate, an Ambassador, 2 Caravans and a Margrave.

Turn 23 - mooglepatoo
m plays a Caravan.
m draws a card.
m plays a Copper and 3 Silvers.
m buys and gains a Gold.
m draws 5 cards.

Turn 24 - Brandonboards
B starts their turn.
B draws a Curse, a Copper and a Silver (Caravan).
B plays a Caravan.
B draws a Copper.
B plays a Caravan.
B draws a Silver.
B plays a Margrave.
B shuffles their deck.
B draws a Copper, a Silver and a Caravan.
m draws a card.
m discards 2 other cards and an Estate.
B plays 3 Coppers and 3 Silvers.
B buys and gains a Province.
B draws a Curse, 2 Coppers, a Silver and a Baker.

Turn 24 - mooglepatoo
m starts their turn.
m draws a card (Caravan).
m plays a Caravan.
m draws a card.
m plays an Encampment.
m draws 2 cards.
m sets an Encampment aside.
m plays an Ambassador.
m returns a Curse to the Curse pile.
B gains a Curse.
m plays 3 Coppers.
m buys and gains an Encampment.
m returns an Encampment to the Encampment pile.
m draws 5 cards.

Turn 25 - Brandonboards
B starts their turn.
B draws a Curse and a Copper (Caravan).
B plays a Baker.
B draws a Silver.
B plays 3 Coppers and 2 Silvers.
B buys and gains a Province.
B draws a Silver, 2 Golds, a Province and a Sea Hag.

Turn 25 - mooglepatoo
m starts their turn.
m draws a card (Caravan).
m plays a Baker.
m draws a card.
m plays a Sea Hag.
B shuffles their deck.
B discards a Province.
m plays 2 Coppers and a Silver.
m buys and gains a Margrave.
m draws 5 cards.

Turn 26 - Brandonboards
B plays 2 Golds and a Silver.
B buys and gains a Province.
B draws 3 Coppers, an Estate and a Baker.

Turn 26 - mooglepatoo
m plays a Caravan.
m draws a card.
m plays a Caravan.
m draws a card.
m plays a Baker.
m draws a card.
m plays a Copper, a Gold and 2 Silvers.
m buys and gains a Province.
m draws 5 cards.

Turn 27 - Brandonboards
B plays a Baker.
B draws a Copper.
B plays 4 Coppers.
B buys and gains a Silver.
B draws a Copper, a Silver and 3 Caravans.

Turn 27 - mooglepatoo
m starts their turn.
m draws a card (Caravan).
m shuffles their deck.
m draws a card (Caravan).
m draws 5 cards.

Turn 28 - Brandonboards
B plays a Caravan.
B draws a Province.
B plays a Caravan.
B draws a Margrave.
B plays a Caravan.
B draws a Caravan.
B plays a Caravan.
B draws a Curse.
B plays a Margrave.
B draws a Curse, a Silver and a Caravan.
m draws a card.
m discards 2 other cards and a Silver.
B plays a Copper and 2 Silvers.
B buys and gains a Province.
B draws 2 Curses, a Silver, an Ambassador and a Caravan.

Turn 28 - mooglepatoo
m plays a Baker.
m draws a card.
m plays 2 Golds and a Silver.
m buys and gains a Duchy.
m draws 5 cards.

Turn 29 - Brandonboards
B starts their turn.
B draws a Copper and 2 Silvers (Caravan).
B shuffles their deck.
B draws a Copper (Caravan).
B plays a Caravan.
B draws a Silver.
B plays an Ambassador.
B returns a Curse to the Curse pile.
m gains a Curse.
B plays 2 Coppers and 4 Silvers.
B buys and gains a Province.
B draws a Curse, a Copper, a Silver, a Margrave and a Baker.
Title: Re: A Pretty Lengthy Game (29 Turns)
Post by: Mic Qsenoch on July 24, 2017, 07:53:03 am
The open isn't clear to me, but with your 5/2 I'd think about Baker/Amb, Amb/Amb or Margrave/Amb. With the 4/3 I'd think about all those things plus Caravan/Amb which lets you save the coin token. I would not play with Sea Hag on this board, much rather send junk with Ambassador. On the reshuffle I'd be wanting to get a second Ambassador if I didn't open with two, and hopefully a Squire on the turn I play Ambassador. After the first Squire there'd be some consideration of when to take Encampments over Squire, but it will depend on where the decks are at. If I did a Baker opening I would not use the coin tokens until I can afford Margrave, the $2 cards are good so you should be able to afford something nice most turns without using tokens. In the double Ambassador situation, you hopefully get very thin very fast, at which point Squires can be used to gain Silvers to afford a Margrave. Caravans on $4 hands are great. It's important to prioritize getting to a thin deck, so (almost) always return two cards with Ambassador.

Dream deck can draw itself with Encampments/Margrave/Caravans, play some Golds/Plunders and attack with Ambassador, that's the goal I'm building towards.