(http://wiki.dominionstrategy.com/images/thumb/d/df/Duchess.jpg/200px-Duchess.jpg) | #39 =0 Duchess (Hinterlands) Weighted Average: 4.9% ▼4.5pp / Unweighted Average: 6.1% / Median: 2.6% ▼3.7pp / Standard Deviation: 11.2% Duchess is last just like last year and the first voting. It lost a lot of points and was voted last 22 times. It has the second lowest deviation in this list. |
(http://wiki.dominionstrategy.com/images/thumb/b/b3/Secret_Chamber.jpg/200px-Secret_Chamber.jpg) | #38 =0 Secret Chamber (Intrigue) Weighted Average: 6.3% ▼3.7pp / Unweighted Average: 8.5% / Median: 2.6% ▼2.2pp / Standard Deviation: 14.3% Secret Chamber also stays on the same rank and is only slightly voted better than Duchess. It has also the same amount of last ranks, 22. |
(http://wiki.dominionstrategy.com/images/thumb/5/56/Pearl_Diver.jpg/200px-Pearl_Diver.jpg) | #37 ▼1 Pearl Diver (Seaside) Weighted Average: 13.1% ▼4.2pp / Unweighted Average: 13.3% / Median: 9.4% ▼6.2pp / Standard Deviation: 11.6% Pearl Diver lost one rank and is like every time (with the exception of last year) third to last. It has already quite a solid lead over the bottom 2. It was voted last 3 times and has the third lowest deviation in this list. |
(http://wiki.dominionstrategy.com/images/thumb/2/26/Herbalist.jpg/200px-Herbalist.jpg) | #36 ▲1 Herbalist (Alchemy) Weighted Average: 16.3% ▲0.8pp / Unweighted Average: 17.9% / Median: 15.8% ▲3.3pp / Standard Deviation: 13.6% Herbalist is one rank higher and the first card with a better average than last year and is with the exception of last year fourth last again. It was voted last twice. |
(http://wiki.dominionstrategy.com/images/thumb/2/2f/Beggar.jpg/200px-Beggar.jpg) | #35 =0 Beggar (Dark Ages) Weighted Average: 18.5% ▼2.9pp / Unweighted Average: 21.2% / Median: 13.2% ▼5.6pp / Standard Deviation: 19.0% Beggar stays where it was. Its median is even worse than Herbalist's. It has one vote on last. |
(http://wiki.dominionstrategy.com/images/thumb/f/fb/Embargo.jpg/200px-Embargo.jpg) | #34 =0 Embargo (Seaside) Weighted Average: 19.2% ▼7.7pp / Unweighted Average: 21.5% / Median: 15.8% ▼12.3pp / Standard Deviation: 15.9% Embargo stays also where it was, but has lost quite a lot, nearly 8pp and its median even more. It is the first card with no vote on the last rank. |
(http://wiki.dominionstrategy.com/images/thumb/3/36/Quest.jpg/320px-Quest.jpg) | #33 =0 Quest (Adventures) Weighted Average: 25.4% ▼4.0pp / Unweighted Average: 29.1% / Median: 23.7% ▼1.3pp / Standard Deviation: 18.3% This is the first event after the second bigger gap in this list, this time over 6pp. Quest stays also where it was and lost also a bit. |
(http://wiki.dominionstrategy.com/images/thumb/9/9d/Tax.jpg/320px-Tax.jpg) | #32 Tax (Empires) Weighted Average: 25.6% / Unweighted Average: 27.0% / Median: 18.4% / Standard Deviation: 24.3% Here is the first new Empires card and the second event. It has only a small lead over Quest. Its rank is quite convoluted given it has the second highest deviation in this list - it was also voted last 4 times. It has also quite a notable low median in comparism to its average. |
(http://wiki.dominionstrategy.com/images/thumb/f/fe/Moat.jpg/200px-Moat.jpg) | #31 ▼2 Moat (Base) Weighted Average: 26.9% ▼8.4pp / Unweighted Average: 29.6% / Median: 26.3% ▼2.9pp / Standard Deviation: 17.3% Moat lost two ranks, but a lot of points, over 8pp. It was voted last once. |
(http://wiki.dominionstrategy.com/images/thumb/3/3f/Vagrant.jpg/200px-Vagrant.jpg) | #30 ▼2 Vagrant (Dark Ages) Weighted Average: 31.2% ▼5.4pp / Unweighted Average: 31.0% / Median: 28.1% ▼6.3pp / Standard Deviation: 16.2% Vagrant has a solid lead of over 4pp over Moat. After rising the last 2 years, it lost just like Moat 2 ranks and a significant amount of points. |
(http://wiki.dominionstrategy.com/images/thumb/d/d6/Poor_House.jpg/200px-Poor_House.jpg) | #29 ▲1 Poor House (Dark Ages) Weighted Average: 32.2% ▲0.5pp / Unweighted Average: 31.6% / Median: 26.3% ▼1.7pp / Standard Deviation: 20.5% After losing ranks the last 2 years, Poor House won one rank, but stayed nearly the same average wise. It has still a decent amount of disagreement. |
(http://wiki.dominionstrategy.com/images/thumb/c/c9/Haven.jpg/200px-Haven.jpg) | #28 ▼1 Haven (Seaside) Weighted Average: 36.9% ▼4.7pp / Unweighted Average: 37.8% / Median: 36.8% ▼6.1pp / Standard Deviation: 20.4% Haven continues to slowly lose ranks year after year. Again it lost one rank and nearly 5pp. Just like Poor House, it has a lot of divergent views. It has also a decent lead over Poor House of nearly 5pp. |
(http://wiki.dominionstrategy.com/images/thumb/1/1c/Cellar.jpg/200px-Cellar.jpg) | #27 ▼2 Cellar (Base) Weighted Average: 37.4% ▼5.5pp / Unweighted Average: 39.8% / Median: 34.2% ▼7.0pp / Standard Deviation: 19.2% After gaining 2 ranks the last 2 years, it lost 2 again. It also lost over 5pp. It is still one rank higher in the unweighted ranking. |
(http://wiki.dominionstrategy.com/images/thumb/f/fb/Patrician.jpg/200px-Patrician.jpg) | #26 Patrician (Empires) Weighted Average: 39.9% / Unweighted Average: 40.6% / Median: 39.5% / Standard Deviation: 18.6% Here's the second new Empires card. It is 2 ranks higher in the unweighted ranking. |
(http://wiki.dominionstrategy.com/images/thumb/b/b2/Scouting_Party.jpg/320px-Scouting_Party.jpg) | #25 ▲5 Scouting Party (Adventures) Weighted Average: 40.0% ▲8.4pp / Unweighted Average: 39.3% / Median: 39.5% ▲11.4pp / Standard Deviation: 21.7% Scouting Party is one of the winners in this year's list. It is 5 ranks and over 8pp better than last year, but only 0.04pp better than Patrician. In the unweighted ranking it is still 2 ranks lower. It also has quite a high deviation. |
(http://wiki.dominionstrategy.com/images/thumb/1/14/Settlers.jpg/200px-Settlers.jpg) | #24 Settlers (Empires) Weighted Average: 40.0% / Unweighted Average: 40.3% / Median: 36.8% / Standard Deviation: 20.5% And here's even the next Empires card. Like the card before it has only a lead of 0.04pp. It is one rank lower in the unweighted ranking. |
(http://wiki.dominionstrategy.com/images/thumb/0/0f/Pawn.jpg/200px-Pawn.jpg) | #23 ▲1 Pawn (Intrigue) Weighted Average: 43.8% ▲1.5pp / Unweighted Average: 46.2% / Median: 44.7% ▲1.8pp / Standard Deviation: 17.6% Pawn continues to stay in the midfield, this time it's one rank higher than last year. |
(http://wiki.dominionstrategy.com/images/thumb/6/67/Native_Village.jpg/200px-Native_Village.jpg) | #22 ▼2 Native Village (Seaside) Weighted Average: 45.7% ▼6.0pp / Unweighted Average: 50.2% / Median: 50.0% ▼3.9pp / Standard Deviation: 19.9% Native Village is this time slightly below average, lost quite a bit: 2 ranks and 6pp. |
(http://wiki.dominionstrategy.com/images/thumb/b/be/Travelling_Fair.jpg/320px-Travelling_Fair.jpg) | #21 ▲1 Travelling Fair (Adventures) Weighted Average: 49.8% ▲2.0pp / Unweighted Average: 50.0% / Median: 50.0% ▲3.1pp / Standard Deviation: 22.2% Travelling Fair is this time the card closest to average. It is one rank better, but has still a lot of disagreement. |
(http://wiki.dominionstrategy.com/images/thumb/9/9d/Delve.jpg/320px-Delve.jpg) | #20 Delve (Empires) Weighted Average: 55.1% / Unweighted Average: 53.1% / Median: 52.6% / Standard Deviation: 25.3% We're starting part 3 with another new card. Delve has a lead over #21 of over 5pp. It's the card with the highest deviation in this list. |
(http://wiki.dominionstrategy.com/images/thumb/c/cd/Crossroads.jpg/200px-Crossroads.jpg) | #19 ▼5 Crossroads (Hinterlands) Weighted Average: 56.1% ▼2.5pp / Unweighted Average: 58.3% / Median: 59.4% =0pp / Standard Deviation: 16.1% Crossroads is a big loser this year after being quite stable the last years: It lost 5 ranks. But the deviation is quite low for a mid ranked card. It is still 2 ranks higher in the unweighted ranking. |
(http://wiki.dominionstrategy.com/images/thumb/3/37/Advance.jpg/320px-Advance.jpg) | #18 Advance (Empires) Weighted Average: 56.8% / Unweighted Average: 57.0% / Median: 52.6% / Standard Deviation: 18.0% Advance is the next new card, the second best Empires card. |
(http://wiki.dominionstrategy.com/images/thumb/2/2c/Candlestick_Maker.jpg/200px-Candlestick_Maker.jpg) | #17 ▼5 Candlestick Maker (Guilds) Weighted Average: 58.6% ▼3.1pp / Unweighted Average: 60.0% / Median: 63.2% ▲0.7pp / Standard Deviation: 19.4% And after Crossroads, Candlestick Maker is the next big loser. It also lost 5 ranks while having an even better median, interesting. It is one rank better in the unweighted ranking. |
(http://wiki.dominionstrategy.com/images/thumb/8/88/Borrow.jpg/320px-Borrow.jpg) | #16 ▲1 Borrow (Adventures) Weighted Average: 59.8% ▲7.1p / Unweighted Average: 54.1% / Median: 52.6% ▼0.5pp / Standard Deviation: 23.3% Borrow is only one rank, but over 7pp better. It has a pretty high deviation and is 3 ranks lower in the unweighted ranking, so it seems underappreciated by newer players. |
(http://wiki.dominionstrategy.com/images/thumb/7/79/Squire.jpg/200px-Squire.jpg) | #15 ▼5 Squire (Dark Ages) Weighted Average: 61.6% ▼8.0pp / Unweighted Average: 64.3% / Median: 65.8% ▼5.6pp / Standard Deviation: 19.9% And this is the third loser which lost 5 ranks. It even lost 8pp too. It is still 4 ranks higher in the unweighted list, so this one gets overvalued by newer players. |
(http://wiki.dominionstrategy.com/images/thumb/4/4f/Lighthouse.jpg/200px-Lighthouse.jpg) | #14 ▼5 Lighthouse (Seaside) Weighted Average: 63.2% ▼9.1pp / Unweighted Average: 62.4% / Median: 63.2% ▼11.8pp / Standard Deviation: 19.8% And ... you guessed it, the fourth card which lost 5 ranks, this time even 9pp. It continues to lose ranks slightly year after year. |
(http://wiki.dominionstrategy.com/images/thumb/1/1d/Ratcatcher.jpg/200px-Ratcatcher.jpg) | #13 ▼2 Ratcatcher (Adventures) Weighted Average: 63.7% ▼1.7pp / Unweighted Average: 63.8% / Median: 65.8% ▲0.2pp / Standard Deviation: 19.1% Ratcatcher lost 2 ranks and is one rank higher in the unweighted ranking. |
(http://wiki.dominionstrategy.com/images/thumb/4/4e/Encampment.jpg/200px-Encampment.jpg) | #12 Encampment (Empires) Weighted Average: 66.3% / Unweighted Average: 62.0% / Median: 63.2% / Standard Deviation: 21.6% Encampment is clearly the best new Empires card, but is 3 ranks lower in the unweighted ranking, so weaker players don't appreciate it that much. |
(http://wiki.dominionstrategy.com/images/thumb/a/ac/Alms.jpg/320px-Alms.jpg) | #11 ▲3 Alms (Adventures) Weighted Average: 66.7% ▲9.9p / Unweighted Average: 62.9% / Median: 65.6% ▲2.8p / Standard Deviation: 23.3% Alms won 3 ranks, but nearly 10pp, that's quite a lot. It has still a pretty high deviation. It is 2 ranks lower in the unweighted list. |
(http://wiki.dominionstrategy.com/images/thumb/2/2e/Save.jpg/320px-Save.jpg) | #10 ▲8 Save (Adventures) Weighted Average: 69.2% ▲18.4pp / Unweighted Average: 65.3% / Median: 73.7% ▲29.9pp / Standard Deviation: 23.7% We're starting the last part with a big jump. Save won 8 ranks and nearly 20pp, its median is even 30pp higher. That's a significant change. It has the third highest deviation though. |
(http://wiki.dominionstrategy.com/images/thumb/e/ed/Fool%27s_Gold.jpg/200px-Fool%27s_Gold.jpg) | #9 ▼3 Fool's Gold (Hinterlands) Weighted Average: 69.5% ▼7.0pp / Unweighted Average: 71.8% / Median: 78.2% ▼6.2pp / Standard Deviation: 19.6% Fool's Gold was #2 once, but it lost 2 ranks last year, this year even 3 ranks. It's still 2 ranks higher in the unweighted ranking. |
(http://wiki.dominionstrategy.com/images/thumb/3/30/Courtyard.jpg/200px-Courtyard.jpg) | #8 ▼3 Courtyard (Intrigue) Weighted Average: 69.9% ▼6.8pp / Unweighted Average: 69.5% / Median: 73.7% ▼6.4pp / Standard Deviation: 21.4% Courtyard stayed at the same relative rank since the beginning, but now lost 3 ranks. It was voted first once. |
(http://wiki.dominionstrategy.com/images/thumb/d/d3/Raze.jpg/200px-Raze.jpg) | #7 ▲8 Raze (Adventures) Weighted Average: 71.4% ▲17.2pp / Unweighted Average: 67.7% / Median: 76.3% ▲22.7pp / Standard Deviation: 23.2% Just like the other Adventures card, Save, Raze won 8 ranks and a lot of points. It is in the unweighted ranking 2 ranks lower. It has a pretty high deviation as well. |
(http://wiki.dominionstrategy.com/images/thumb/7/76/Coin_of_the_Realm.jpg/200px-Coin_of_the_Realm.jpg) | #6 ▲7 Coin of the Realm (Adventures) Weighted Average: 72.8% ▲14.7pp / Unweighted Average: 73.6% / Median: 73.7% ▲14.3pp / Standard Deviation: 15.4% This is the third Adventures card close together which was heavily undervalued last year. This card rises 7 ranks. It was voted first twice. |
(http://wiki.dominionstrategy.com/images/thumb/d/df/Hamlet.jpg/200px-Hamlet.jpg) | #5 ▲2 Hamlet (Cornucopia) Weighted Average: 74.0% ▼2.4pp / Unweighted Average: 74.5% / Median: 76.3% ▼4.7pp / Standard Deviation: 15.2% Hamlet lost the last 2 years a few ranks, but now went back up 2 ranks even though its average is worse. |
(http://wiki.dominionstrategy.com/images/thumb/d/d2/Stonemason.jpg/200px-Stonemason.jpg) | #4 =0 Stonemason (Guilds) Weighted Average: 79.6% ▼0.1pp / Unweighted Average: 76.0% / Median: 84.2% ▲2.9pp / Standard Deviation: 21.9% After climbing a lot of ranks last year, it stays the same rank-wise and average-wise. It was voted first twice. |
(http://wiki.dominionstrategy.com/images/thumb/7/70/Peasant.jpg/200px-Peasant.jpg) | #3 =0 Peasant (Adventures) Weighted Average: 91.2% ▲9.0pp / Unweighted Average: 87.8% / Median: 94.7% ▲7.2pp / Standard Deviation: 17.2% Peasant has a lead over Stonemason of over 11pp, so the top 3 are clearly better than the rest. Peasant stays the same but still won 9pp. It was voted first 8 times. |
(http://wiki.dominionstrategy.com/images/thumb/6/60/Page.jpg/200px-Page.jpg) | #2 =0 Page (Adventures) Weighted Average: 92.2% ▲4.6pp / Unweighted Average: 89.9% / Median: 94.7% ▲4.1pp / Standard Deviation: 12.0% Page stays on #2 as well, but only has a 1pp lead over Peasant, so those two Travellers are really close. It has a really low deviation. It has less first ranks than Peasant, only 6 of them. |
(http://wiki.dominionstrategy.com/images/thumb/2/29/Chapel.jpg/200px-Chapel.jpg) | #1 =0 Chapel (Base) Weighted Average: 97.7% ▲0.1pp / Unweighted Average: 98.0% / Median: 100% =0pp / Standard Deviation: 4.1% Chapel is still clearly #1, its average also stayed the same and its deviation is by far the lowest in this list, so it's really uncontested. It has 44 votes on the first rank. |
I don't even know if my ranks counted.
I don't know where exactly Scouting Party is going to end up, but it's definitely too high already.
That said, I do expect to see Scouting Party in the next batch of cards. On some boards (those without strong trashing, or those where fast cycling is especially important, or those without extra gaining), Scouting Party is very valuable. But on others, it's pretty weak.
I don't know where exactly Scouting Party is going to end up, but it's definitely too high already.
I know I was one of them (well I hope so).
I don't even know if my ranks counted.
Patrician kind of sucks but people will get that eventually.
Patrician kind of sucks but people will get that eventually.
The problem with Patrician is that it's a late-game card that costs (http://wiki.dominionstrategy.com/images/thumb/3/3d/Coin2.png/16px-Coin2.png). There's zero point in opening with it. It's nice later in the game when you've actually built up your deck and want a little more consistency, but by that point the Emporia are kind of pointless, if they even ever get revealed at all.
Based on its absence from #21-30, it looks like Save went up. Very deserving!yeah i have it at 11
Based on its absence from #21-30, it looks like Save went up. Very deserving!yeah i have it at 11
Settlers is weaker than Patrician
Man, I sure buy Delve a lot more than I buy Advance, I tell you what.
Man, I sure buy Delve a lot more than I buy Advance, I tell you what.
Man, I sure buy Delve a lot more than I buy Advance, I tell you what.
It seems that the majority of time you buy Advance, you could likely buy Delve+Advance instead.
Holy shit, you voters haven't a clue how good Advance and Encampment are. None at all.
(Of course at the end of this I'm gonna look at my list and find out that Advance and Encampment are right there too, lol. But seriously, Advance at 18???)
Encampment at #4
I have Stonemason atEncampment at #4
Encampment is not #4. I can name 4 2 cost cards off the top of my head that are defiantly better than it. Stonemason, page, peasant, chapel.
Ratcatcher is also not level 26. It is about as good fools gold.I doubt it.
Yeah, Ratcatcher is nowhere close to Fool's Gold; it's way better.
I am pretty happy with where Ratcatcher sits. It's probably the lowest opportunity cost trasher, and it plays a unique role among trashing cards. It's not so bad you would prefer no trasher to it on many boards (trade route).
It is uniquely good because it gets out of the way and stays there unless you use it. No trasher has less long term impact on your deck. It has a niche in being able to ditch that Chapel without leaving any residue in your deck, and that's handy.
It's not stellar but it gets the job done. Raze is better, sure.
I am pretty happy with where Ratcatcher sits. It's probably the lowest opportunity cost trasher, and it plays a unique role among trashing cards. It's not so bad you would prefer no trasher to it on many boards (trade route).
It is uniquely good because it gets out of the way and stays there unless you use it. No trasher has less long term impact on your deck. It has a niche in being able to ditch that Chapel without leaving any residue in your deck, and that's handy.
It's not stellar but it gets the job done. Raze is better, sure.
Well yeah, I agree, Ratcatcher has a niche, it's not completely awful. If nothing else it's a very easy $2 buy that never harms your deck (outside of terminal draw-BM and similar cases). And trashing is always good. But as far as trashing goes, Ratcatcher is so incredibly slow that place #13 is definitely too high. It's an average $2 card at best.
I also don't understand why Qvist calls it a "strong trasher"
Fool's gold is actually mainly a payload card. In engines where you can draw deck it is 4$ for 2$ 1buy. If you want some examples wanderingwinder has exemplified this in at least on of his videos.True, but then it doesn't really deserve to be that much better than Poor House.
Fool's gold is actually mainly a payload card. In engines where you can draw deck it is 4$ for 2$ 1buy. If you want some examples wanderingwinder has exemplified this in at least on of his videos.True, but then it doesn't really deserve to be that much better than Poor House.
I think the top ten is mostly right. Peasant is better than Page, Save is better than FG / Courtyard, but close enough. Later today I'll do one of those Adam style "compare my list to this list" mega postsI was gonna post all of this. Honestly, I don't think Courtyard should be in there, it needs to be replaced by Delve.
I have Encampment at 5, and I may be underrating it. You guys have no idea how crazy good that card is.I have encampment at 10. There are a bunch of good cards.
Why does everyone love silver now that it's two dollars, 0 buys?I think the top ten is mostly right. Peasant is better than Page, Save is better than FG / Courtyard, but close enough. Later today I'll do one of those Adam style "compare my list to this list" mega postsI was gonna post all of this. Honestly, I don't think Courtyard should be in there, it needs to be replaced by Delve.
Why does everyone love silver now that it's two dollars, 0 buys?I think the top ten is mostly right. Peasant is better than Page, Save is better than FG / Courtyard, but close enough. Later today I'll do one of those Adam style "compare my list to this list" mega postsI was gonna post all of this. Honestly, I don't think Courtyard should be in there, it needs to be replaced by Delve.
Why does everyone love silver now that it's two dollars, 0 buys?
So who wants to kick off the annual discussion about if there will ever be a $s card better than Chapel?I put peasant over Chapel.
So who wants to kick off the annual discussion about if there will ever be a $s card better than Chapel?
Why?So who wants to kick off the annual discussion about if there will ever be a $s card better than Chapel?I put peasant over Chapel.
I appreciate that :)So who wants to kick off the annual discussion about if there will ever be a $s card better than Chapel?
Choutpel
(http://wiki.dominionstrategy.com/images/thumb/3/3d/Coin2.png/16px-Coin2.png) - Action
+1 Action
Trash up to 4 Victory cards from your hand. Put the rest back in any order.
You missed a con: You can't put Lost Arts on Fool's Gold. Lost Arts on Poor House is really good!Fool's gold is actually mainly a payload card. In engines where you can draw deck it is 4$ for 2$ 1buy. If you want some examples wanderingwinder has exemplified this in at least on of his videos.True, but then it doesn't really deserve to be that much better than Poor House.
Let's make a pros and cons list of going for Fool's Gold over Poor House. Let's start with cons:
* Poor House is ever so slightly cheaper in a way that is almost never meaningful
* Poor House can be Throned/King's Courted
Now pros:
* Doesn't take an Action to play
* Doesn't mind you having other Treasures in hand
* Plays nicely with Stables
* Doesn't take an Action to play
* Has a nifty opener with Nomad Camp
* Is great with Treasure gainers, like Mint and Mine
* Doesn't take an Action to play
Engines with fools gold as payload a lost arts on something else are better than engines without that. I don't know why you want poor house in a non engine.You missed a con: You can't put Lost Arts on Fool's Gold. Lost Arts on Poor House is really good!Fool's gold is actually mainly a payload card. In engines where you can draw deck it is 4$ for 2$ 1buy. If you want some examples wanderingwinder has exemplified this in at least on of his videos.True, but then it doesn't really deserve to be that much better than Poor House.
Let's make a pros and cons list of going for Fool's Gold over Poor House. Let's start with cons:
* Poor House is ever so slightly cheaper in a way that is almost never meaningful
* Poor House can be Throned/King's Courted
Now pros:
* Doesn't take an Action to play
* Doesn't mind you having other Treasures in hand
* Plays nicely with Stables
* Doesn't take an Action to play
* Has a nifty opener with Nomad Camp
* Is great with Treasure gainers, like Mint and Mine
* Doesn't take an Action to play
The joke is that Poor House is much improved by being non-terminal, but Fool's Gold is non-terminal to begin with so it's not much of a con for Fool's Gold.You missed a con: You can't put Lost Arts on Fool's Gold. Lost Arts on Poor House is really good!Engines with fools gold as payload a lost arts on something else are better than engines without that. I don't know why you want poor house in a non engine.
Also, I still don't know how to properly rank Save/Alms/Borrow. They're all just like things you do when they're on the board, but their "importance" relative to actual cards that go in your deck is weird to evaluate. (I get that every event is this way, but most of them are core parts of a strategy. These are all super tactical and get used every time they're out, to some extent.)
1.) Chapel [X]
2.) Peasant [X]
3.) Page [X]
4.) Hamlet [X]
5.) Coin of the Realm [X]
6.) Save [X]
7.) Encampment [X]
8.) Stonemason [X]
9.) Fool's Gold [X]
10.) Borrow [X]
11.) Travelling Fair [X]
12.) Raze [X]
13.) Alms [X]
14.) Advance [X]
15.) Courtyard [X]
16.) Squire [X]
17.) Ratcatcher [X]
18.) Pawn [X]
19.) Scouting Party [X]
20.) Patrician [X]
21.) Lighthouse [X]
22.) Candlestick Maker [X]
23.) Settlers [X]
24.) Cellar [X]
25.) Poor House [X]
26.) Herbalist [X]
27.) Delve [X]
28.) Native Village [X]
29.) Haven [X]
30.) Crossroads [X]
31.) Beggar [X]
32.) Vagrant [X]
33.) Embargo [X]
34.) Moat [X]
35.) Pearl Diver [X]
36.) Quest [X]
37.) Duchess [X]
38.) Secret Chamber [X]
Delve - 20 on Qvist, 27 on mine
It's interesting but utlimately uninteresting in most games it's in. Who buys Silver in 2016?
Large differences (more than 5 places) between the Qvist ranking (excl. Empires) and my own list:About these 3.
Travelling Fair (5 on my list, 18 on the Qvist list without Empires): Wow is this thing seriously underrated. I really thought it would get a huge boost this year. What really makes it shine is the combination of adding +Buy whenever you need it AND the option to topdeck stuff. No more $11 Herbalists and no more being sad about 2/5 openings when there's a strong $3 trasher, those are two huge deals. Definitely top 10 material.
Scouting Party (31/21*): I just don't see the appeal. Sorry guys. It's just a last resort buy if you happen to have $2 leftover, and one that can seriously backfire at that.
Borrow (21/15*): I agree with SirSlugma that this one is very difficult to rank, but I guess I can understand why most people like it higher on the list than I do. It can certainly make a big impact in certain situations, depending on your draws. The thing is, if your draws are lucky enough, you'll pretty much never need to buy it.
Delve - 20 on Qvist, 27 on mine
It's interesting but utlimately uninteresting in most games it's in. Who buys Silver in 2016?
You do! Out of curiosity, I looked at your last ten games on Gokosalvager (12/3-12/6). You bought Silver in 9/10 games. And in the tenth, you gained Silver with Jack of All Trades.
Scouting Party (31/21*): I just don't see the appeal. Sorry guys. It's just a last resort buy if you happen to have $2 leftover, and one that can seriously backfire at that.Scouting party can make money strats viable even after heavy greening.
squire is a village, you guys
Squire is really overated.squire is a village, you guys
villages are always underrated in these things, period. never fails
I can't believe Stonemason is #4. No doubt it affects the overall flow of a game a lot, with 3 piling and what not. And yeah it has cool tricks -- turning Golds into 6vp late, Quarry, getting 2 Scrying Pools per turn, etc. -- but seriously!? Better than Save, Raze, Alms, Borrow (can you guess what I had at #4 through 7?) !?!? I mean, anything can do cool tricks given the right Kingdom (Secret Chamber, Transmute, etc.). I don't get it.