(http://wiki.dominionstrategy.com/images/9/9a/Lost_City.jpg) (http://wiki.dominionstrategy.com/index.php/Lost City) (http://wiki.dominionstrategy.com/images/2/23/Stash.jpg) (http://wiki.dominionstrategy.com/index.php/Stash) (http://wiki.dominionstrategy.com/images/6/62/Vault.jpg) (http://wiki.dominionstrategy.com/index.php/Vault) (http://wiki.dominionstrategy.com/images/c/cc/Wharf.jpg) (http://wiki.dominionstrategy.com/index.php/Wharf) (http://wiki.dominionstrategy.com/images/f/f3/Witch.jpg) (http://wiki.dominionstrategy.com/index.php/Witch)
(http://wiki.dominionstrategy.com/images/7/79/Squire.jpg) (http://wiki.dominionstrategy.com/index.php/Squire) (http://wiki.dominionstrategy.com/images/7/79/Scrying_Pool.jpg) (http://wiki.dominionstrategy.com/index.php/Scrying Pool) (http://wiki.dominionstrategy.com/images/f/fa/Caravan_Guard.jpg) (http://wiki.dominionstrategy.com/index.php/Caravan Guard) (http://wiki.dominionstrategy.com/images/a/a0/Militia.jpg) (http://wiki.dominionstrategy.com/index.php/Militia) (http://wiki.dominionstrategy.com/images/d/d0/Port.jpg) (http://wiki.dominionstrategy.com/index.php/Port)
Squire, Scrying Pool, Caravan Guard, Militia, Port, Lost City, Stash, Vault, Wharf, Witch
In this game there was clearly a big drawing engine available, but I felt it would be troubled by lack of trashing and presence of Witch. I was handily crushed - did I make the wrong assessment or was it just that my Witches collided at the bottom of the shuffle, twice? Additionally, were Caravan Guards a good idea? I thought they would be handy between Witch and Pool.
http://gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20161004/log.0.1475611072138.txt
(http://wiki.dominionstrategy.com/images/9/9a/Lost_City.jpg) (http://wiki.dominionstrategy.com/index.php/Lost City) (http://wiki.dominionstrategy.com/images/2/23/Stash.jpg) (http://wiki.dominionstrategy.com/index.php/Stash) (http://wiki.dominionstrategy.com/images/6/62/Vault.jpg) (http://wiki.dominionstrategy.com/index.php/Vault) (http://wiki.dominionstrategy.com/images/c/cc/Wharf.jpg) (http://wiki.dominionstrategy.com/index.php/Wharf) (http://wiki.dominionstrategy.com/images/f/f3/Witch.jpg) (http://wiki.dominionstrategy.com/index.php/Witch)
(http://wiki.dominionstrategy.com/images/7/79/Squire.jpg) (http://wiki.dominionstrategy.com/index.php/Squire) (http://wiki.dominionstrategy.com/images/7/79/Scrying_Pool.jpg) (http://wiki.dominionstrategy.com/index.php/Scrying Pool) (http://wiki.dominionstrategy.com/images/f/fa/Caravan_Guard.jpg) (http://wiki.dominionstrategy.com/index.php/Caravan Guard) (http://wiki.dominionstrategy.com/images/a/a0/Militia.jpg) (http://wiki.dominionstrategy.com/index.php/Militia) (http://wiki.dominionstrategy.com/images/d/d0/Port.jpg) (http://wiki.dominionstrategy.com/index.php/Port)
Squire, Scrying Pool, Caravan Guard, Militia, Port, Lost City, Stash, Vault, Wharf, Witch
In this game there was clearly a big drawing engine available, but I felt it would be troubled by lack of trashing and presence of Witch. I was handily crushed - did I make the wrong assessment or was it just that my Witches collided at the bottom of the shuffle, twice? Additionally, were Caravan Guards a good idea? I thought they would be handy between Witch and Pool.
http://gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20161004/log.0.1475611072138.txt
I would play with both witch and sp.
Open militia, silver
Get witch and potion
Continue your big engine.
Vault makes this already good engine unskippable