Dominion Strategy Forum

Dominion => Game Reports => Help! => Topic started by: arcee on October 06, 2016, 05:29:21 pm

Title: Witch vs large engine, no trashing
Post by: arcee on October 06, 2016, 05:29:21 pm
(http://wiki.dominionstrategy.com/images/9/9a/Lost_City.jpg) (http://wiki.dominionstrategy.com/index.php/Lost City) (http://wiki.dominionstrategy.com/images/2/23/Stash.jpg) (http://wiki.dominionstrategy.com/index.php/Stash) (http://wiki.dominionstrategy.com/images/6/62/Vault.jpg) (http://wiki.dominionstrategy.com/index.php/Vault) (http://wiki.dominionstrategy.com/images/c/cc/Wharf.jpg) (http://wiki.dominionstrategy.com/index.php/Wharf) (http://wiki.dominionstrategy.com/images/f/f3/Witch.jpg) (http://wiki.dominionstrategy.com/index.php/Witch)
(http://wiki.dominionstrategy.com/images/7/79/Squire.jpg) (http://wiki.dominionstrategy.com/index.php/Squire) (http://wiki.dominionstrategy.com/images/7/79/Scrying_Pool.jpg) (http://wiki.dominionstrategy.com/index.php/Scrying Pool) (http://wiki.dominionstrategy.com/images/f/fa/Caravan_Guard.jpg) (http://wiki.dominionstrategy.com/index.php/Caravan Guard) (http://wiki.dominionstrategy.com/images/a/a0/Militia.jpg) (http://wiki.dominionstrategy.com/index.php/Militia) (http://wiki.dominionstrategy.com/images/d/d0/Port.jpg) (http://wiki.dominionstrategy.com/index.php/Port)
Code: [Select]
Squire, Scrying Pool, Caravan Guard, Militia, Port, Lost City, Stash, Vault, Wharf, Witch
In this game there was clearly a big drawing engine available, but I felt it would be troubled by lack of trashing and presence of Witch.  I was handily crushed - did I make the wrong assessment or was it just that my Witches collided at the bottom of the shuffle, twice?  Additionally, were Caravan Guards a good idea?  I thought they would be handy between Witch and Pool.

http://gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20161004/log.0.1475611072138.txt

Title: Re: Witch vs large engine, no trashing
Post by: Limetime on October 06, 2016, 06:01:44 pm
(http://wiki.dominionstrategy.com/images/9/9a/Lost_City.jpg) (http://wiki.dominionstrategy.com/index.php/Lost City) (http://wiki.dominionstrategy.com/images/2/23/Stash.jpg) (http://wiki.dominionstrategy.com/index.php/Stash) (http://wiki.dominionstrategy.com/images/6/62/Vault.jpg) (http://wiki.dominionstrategy.com/index.php/Vault) (http://wiki.dominionstrategy.com/images/c/cc/Wharf.jpg) (http://wiki.dominionstrategy.com/index.php/Wharf) (http://wiki.dominionstrategy.com/images/f/f3/Witch.jpg) (http://wiki.dominionstrategy.com/index.php/Witch)
(http://wiki.dominionstrategy.com/images/7/79/Squire.jpg) (http://wiki.dominionstrategy.com/index.php/Squire) (http://wiki.dominionstrategy.com/images/7/79/Scrying_Pool.jpg) (http://wiki.dominionstrategy.com/index.php/Scrying Pool) (http://wiki.dominionstrategy.com/images/f/fa/Caravan_Guard.jpg) (http://wiki.dominionstrategy.com/index.php/Caravan Guard) (http://wiki.dominionstrategy.com/images/a/a0/Militia.jpg) (http://wiki.dominionstrategy.com/index.php/Militia) (http://wiki.dominionstrategy.com/images/d/d0/Port.jpg) (http://wiki.dominionstrategy.com/index.php/Port)
Code: [Select]
Squire, Scrying Pool, Caravan Guard, Militia, Port, Lost City, Stash, Vault, Wharf, Witch
In this game there was clearly a big drawing engine available, but I felt it would be troubled by lack of trashing and presence of Witch.  I was handily crushed - did I make the wrong assessment or was it just that my Witches collided at the bottom of the shuffle, twice?  Additionally, were Caravan Guards a good idea?  I thought they would be handy between Witch and Pool.

http://gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20161004/log.0.1475611072138.txt
I would play with both witch and sp.
Open militia, silver
Get witch and potion
Continue your big engine.
Vault makes this already good engine unskippable
Title: Re: Witch vs large engine, no trashing
Post by: Seprix on October 06, 2016, 06:07:07 pm
Why can't you play both?
Title: Re: Witch vs large engine, no trashing
Post by: LaLight on October 06, 2016, 06:20:52 pm
(http://wiki.dominionstrategy.com/images/9/9a/Lost_City.jpg) (http://wiki.dominionstrategy.com/index.php/Lost City) (http://wiki.dominionstrategy.com/images/2/23/Stash.jpg) (http://wiki.dominionstrategy.com/index.php/Stash) (http://wiki.dominionstrategy.com/images/6/62/Vault.jpg) (http://wiki.dominionstrategy.com/index.php/Vault) (http://wiki.dominionstrategy.com/images/c/cc/Wharf.jpg) (http://wiki.dominionstrategy.com/index.php/Wharf) (http://wiki.dominionstrategy.com/images/f/f3/Witch.jpg) (http://wiki.dominionstrategy.com/index.php/Witch)
(http://wiki.dominionstrategy.com/images/7/79/Squire.jpg) (http://wiki.dominionstrategy.com/index.php/Squire) (http://wiki.dominionstrategy.com/images/7/79/Scrying_Pool.jpg) (http://wiki.dominionstrategy.com/index.php/Scrying Pool) (http://wiki.dominionstrategy.com/images/f/fa/Caravan_Guard.jpg) (http://wiki.dominionstrategy.com/index.php/Caravan Guard) (http://wiki.dominionstrategy.com/images/a/a0/Militia.jpg) (http://wiki.dominionstrategy.com/index.php/Militia) (http://wiki.dominionstrategy.com/images/d/d0/Port.jpg) (http://wiki.dominionstrategy.com/index.php/Port)
Code: [Select]
Squire, Scrying Pool, Caravan Guard, Militia, Port, Lost City, Stash, Vault, Wharf, Witch
In this game there was clearly a big drawing engine available, but I felt it would be troubled by lack of trashing and presence of Witch.  I was handily crushed - did I make the wrong assessment or was it just that my Witches collided at the bottom of the shuffle, twice?  Additionally, were Caravan Guards a good idea?  I thought they would be handy between Witch and Pool.

http://gokosalvager.com/static/logprettifier.html?http://dominion-game-logs.s3.amazonaws.com/game_logs/20161004/log.0.1475611072138.txt
I would play with both witch and sp.
Open militia, silver
Get witch and potion
Continue your big engine.
Vault makes this already good engine unskippable
I was the opponent and i played witch + engine. Curses are not stoppers, uou can have even 7-3 and still draw your deck and vault it
Title: Re: Witch vs large engine, no trashing
Post by: dedicateddan on October 06, 2016, 08:15:01 pm
This is an interesting one

Early game the goal is to hit 5 and not lose the curse split

I'd open Militia/Caravan Guard and then pick up a Witch on the first 5

Wharf is the next priority, with +Actions coming from Port and Lost City

A delayed potion plays well with the +Buy from Wharf and high action density of the deck