Dominion Strategy Forum
Dominion => Variants and Fan Cards => Topic started by: Gubump on March 31, 2016, 09:33:24 am
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Original Version:
Barracks:
+1 Card
+2 Actions
While this is in the Supply, at the start of your Buy phase, reveal your hand. If you revealed any Treasures other than Copper, take your -$1 token.
Cost: $4
Action
New Version: Like Knights, the different Barracks cards are shuffled into the same pile. They (mostly) have the same cost, but different effects and (probably) names. Only the top card of the pile's auto-attack takes place.
[] means "While this is in the Supply, at the start of your buy phase, you may reveal a Barracks from your hand or a hand containing only Coppers and Estates. If you don't, "
Feel free to suggest names for these.
Barracks 1:
+1 Cards
+2 Actions
Each other player takes his -$1 token.
[] take your -$1 token.
Cost: $5
Action - Attack - Barracks
Barracks 2:
+1 Card
+2 Actions
Each other player takes his -1 Card token.
[] take your -1 Card token.
Cost: $5
Action - Attack - Barracks
Barracks 3:
+1 Card
+2 Actions
Each other player gains a Curse. If he does, he draws a card.
[] gain a Curse.
Cost: $6
Action - Attack - Barracks
Barracks 4:
+1 Card
+2 Actions
Each other player discards down to 3 cards in hand.
[] discard down to 3 cards in hand.
Cost: $5
Action - Attack - Barracks
Barracks 5:
+2 Actions
Choose one: Draw until you have 5 cards in hand; or +1 Card.
[] discard your hand and draw 3 cards.
Cost: $5
Action - Barracks
Barracks 6:
+3 Cards
Each other player takes his -$1 token.
[] discard a Treasure card (or reveal a hand with none).
Cost: $5
Action - Attack - Barracks
Barracks 7:
+3 Cards
Each other player takes his -1 Card token.
[] reveal your hand and put two Victory cards from it on top of your deck.
Cost: $5
Action - Attack - Barracks
Barracks 8:
+3 Cards
Each other player gains a Curse, and if he does, draws a card.
[] trash a non-Victory card from your hand that isn't a Copper (or reveal a hand with none).
Cost: $6
Action - Attack - Barracks
Barracks 9:
+3 Cards
Each other player discards down to 3 cards in hand.
[] the player to your left looks at the top 5 cards of your deck and discards one of them.
Cost: $5
Action - Attack - Barracks
Barracks 10:
Choose one: Draw until you have 7 cards in hand; or +3 Cards.
[] choose an Action Supply pile; shuffle this into that pile.
Cost: $6
Action - Barracks
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This costs $4 instead of $3 because in a game with it and village, if this cost the same as village, everybody would buy Barracks and never buy Villages until the Barracks pile was empty, because everybody wants to be free of the annoying effect.
No, they don't. If your economy runs using treasures and mine doesn't, I'll want to buy Village rather than Barracks, because Barracks's presence in the supply hurts you and doesn't hurt me.
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This costs $4 instead of $3 because in a game with it and village, if this cost the same as village, everybody would buy Barracks and never buy Villages until the Barracks pile was empty, because everybody wants to be free of the annoying effect.
No, they don't. If your economy runs using treasures and mine doesn't, I'll want to buy Village rather than Barracks, because Barracks's presence in the supply hurts you and doesn't hurt me.
OK, fair point.
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If your economy runs using treasures and mine doesn't
Mine does run using treasures though.
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Not sure I like this card. It's just some attack card that nobody plays at all. Where's the fun in that?
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It is also a supply pile that could run out in most games. That could change strategy too.
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Maybe make it more like a knights pile, where every barrack does a small different attack? That could be fun too.
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Maybe make it more like a knights pile, where every barrack does a small different attack? That could be fun too.
That's a fantastic idea! I think I'll do that.
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Yikes! Now it's getting rather wordy. I liked the original simple attack better.
Possible name: Troll Village
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Names are fun. If you're a mythology guy, you could go with humanoid creatures names, like Goblin Village, Orc Village, Giant Village, Skeleton Village, Triton Village, etc.
You could also have names indicating that these villages are bad places, like Ghost Town, Swamp Village, Volcanic Town, Flooded City, etc.
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Just mocked up the original version of this card (Too lazy to do all the others). The only thing I changed was the cost which was reduced to 4. This should make for funner games.
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troll village
action-attack 3
+1 card
+2 actions
+1 buy
Each other player takes his -1 coin token.
While this is in play cards cost 1 coin less but not less than 0.
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troll village
action-attack 3
+1 card
+2 actions
+1 buy
Each other player takes his -1 coin token.
While this is in play cards cost 1 coin less but not less than 0.
It's better than Worker's Village.Why so cheap?
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(http://i.imgur.com/P67O0IS.png)
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Just mocked up the original version of this card (Too lazy to do all the others). The only thing I changed was the cost which was reduced to 4. This should make for funner games.
I think you said this wrong. The cost in your card is $5, and the original cost is already $4.
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Just mocked up the original version of this card (Too lazy to do all the others). The only thing I changed was the cost which was reduced to 4. This should make for funner games.
I think you said this wrong. The cost in your card is $5, and the original cost is already $4.
Oops, looking at barracks 1. As for the cost I must have uploaded the wrong version. Fix that in a bit.