Dominion Strategy Forum

Dominion => Variants and Fan Cards => Topic started by: GendoIkari on December 28, 2015, 11:09:30 am

Title: You make the card: An F.DS community-created fan card! (Part 12)
Post by: GendoIkari on December 28, 2015, 11:09:30 am
Ok, so our card will be able to both trash and gain. It is sometimes terminal, sometimes not. It reacts to someone gaining a card.

That's a lot constraints on what it does. Before we move on to final submissions, let's constrain the power level. We won't decide on an exact cost, as that should be movable for balance. But I'd like us to vote on a general idea.

Just 3 options. Weak ((http://wiki.dominionstrategy.com/images/thumb/f/f7/Coin1.png/16px-Coin1.png)-(http://wiki.dominionstrategy.com/images/thumb/3/3d/Coin2.png/16px-Coin2.png)), medium ((http://wiki.dominionstrategy.com/images/thumb/3/32/Coin3.png/16px-Coin3.png)-(http://wiki.dominionstrategy.com/images/thumb/2/2a/Coin4.png/16px-Coin4.png)), or strong ((http://wiki.dominionstrategy.com/images/thumb/7/7d/Coin5.png/16px-Coin5.png) or more).

For our purposes, we are going to ignore things like the fact that Chapel is a very power card that costs (http://wiki.dominionstrategy.com/images/thumb/3/3d/Coin2.png/16px-Coin2.png). It has its own special reasons for having that cost. So we're looking at the vast majority of other cards. If we choose a (http://wiki.dominionstrategy.com/images/thumb/7/7d/Coin5.png/16px-Coin5.png), we want to then vote on a submission that's powerful enough to be a (http://wiki.dominionstrategy.com/images/thumb/7/7d/Coin5.png/16px-Coin5.png).
Title: Re: You make the card: An F.DS community-created fan card! (Part 12)
Post by: Roadrunner7671 on December 28, 2015, 12:15:51 pm
I put $1 or $2 because a gainer at that cost would be super interesting. Maybe it gains with a drawback, or has a super weak gain and a vanilla effect, or something else!
Title: Re: You make the card: An F.DS community-created fan card! (Part 12)
Post by: Davio on December 28, 2015, 12:56:25 pm
I put $5 simply because we don't have any reactions at that price point.
Title: Re: You make the card: An F.DS community-created fan card! (Part 12)
Post by: LastFootnote on December 28, 2015, 01:06:51 pm
Ok, so our card will be able to both trash and gain. It is sometimes terminal, sometimes not. It reacts to someone gaining a card.

Ha, we've really painted ourselves into a corner! I'll be impressed if we can think of a good effect that actually fits on a card.
Title: Re: You make the card: An F.DS community-created fan card! (Part 12)
Post by: Roadrunner7671 on December 28, 2015, 01:08:16 pm
Ok, so our card will be able to both trash and gain. It is sometimes terminal, sometimes not. It reacts to someone gaining a card.

Ha, we've really painted ourselves into a corner! I'll be impressed if we can think of a good effect that actually fits on a card.
This is another reason why it should cost $1 to $2. That would be super wacky.
Title: Re: You make the card: An F.DS community-created fan card! (Part 12)
Post by: Gubump on December 28, 2015, 06:05:05 pm
I put $5 simply because we don't have any reactions at that price point.

Same.
Title: Re: You make the card: An F.DS community-created fan card! (Part 12)
Post by: Gubump on January 02, 2016, 11:41:20 am
When are you going to post part 13?
Title: Re: You make the card: An F.DS community-created fan card! (Part 12)
Post by: GendoIkari on January 02, 2016, 12:27:58 pm
When are you going to post part 13?

Probably in a couple hours. Thanks for reminding me! I do believe we've exhausted the narrowing down process; next will be people submitting actual mechanics ideas.