Dominion Strategy Forum
Dominion => Puzzles and Challenges => Topic started by: AJD on November 06, 2015, 02:41:45 am
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Here are some Action cards! There's one that should be on the list but isn't. Which one?
Coppersmith
Haunted Woods
Outpost
Possession
Swamp Hag
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Is it Moat?
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I have an idea. I'm going to guess --Champion--.
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I have an idea. I'm going to guess --Champion--.
Not quite!
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black market?
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black market?
No.
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But all of these answers are correct, they're all missing.
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Woodcutter! Because it
C
H
O
P
S
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I was hoping there was an "M" action that had "h" as it's 4th to last letter. Stick that between Coppersmith and Haunted Woods, and you have a solid pattern. Too bad there isn't one :(
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Plan B: Goons? -------
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bridge? effects that are scripted to happen for one turn?
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bridge? effects that are scripted to happen for one turn?
No, but you're kind of thinking about the right kind of thing....
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Urban Growth?
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Its cards with Duration-y effects that don't have a "while in play" clause, and the answer is very definitely Bridge.
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Hireling?
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Hireling?
Correct! What's the connection?
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Not entirely sure, but I think it's that they are cards that don't do anything when they are played - that is, no vanilla bonuses and no other effects when played. Hireling, Swamp Hag, Haunted Woods, Possession and Outpost only do things in later turns (or at the very end of your own turn, as with Outpost), while Coppersmith doesn't do anything until a Copper is actually played. Champion feels pretty close also, but it actually gives +1 Action :)
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Exactly right! Nicely done.
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I will consider iguanaiguana's response as the correct one.