Dominion Strategy Forum

Dominion => Rules Questions => Topic started by: mameluke on September 22, 2015, 11:37:37 am

Title: Possession + tokens
Post by: mameluke on September 22, 2015, 11:37:37 am
Am I reading the rules correctly, that if you are possessing another player's turn, you can use Teacher or an Event to muck around with the token placement for that player? I guess, if you have nothing better to do, buy Pathfinding and move your opponent's +1 card token from Lab to Chapel, hah-hah.
Title: Re: Possession + tokens
Post by: AJD on September 22, 2015, 11:40:02 am
Am I reading the rules correctly, that if you are possessing another player's turn, you can use Teacher or an Event to muck around with the token placement for that player? I guess, if you have nothing better to do, buy Pathfinding and move your opponent's +1 card token from Lab to Chapel, hah-hah.

Totally.
Title: Re: Possession + tokens
Post by: ConMan on September 22, 2015, 06:57:29 pm
Completely valid, completely evil. To recap, Possession does a few things:


So you can do many fun things, including returning all their good cards to the supply with Ambassador, trashing their entire deck so that they draw an empty hand, spending all their coin tokens, Princing a Rats, or anything else that they were silly enough to leave lying around on a Possession board. And buying Events to move their tokens around to useless cards is absolutely an option.
Title: Re: Possession + tokens
Post by: LastFootnote on September 22, 2015, 07:02:39 pm
Of course, depending on how many Possessions you're playing each turn, you may not want to sabotage their deck. You may be getting more use out of it than them.
Title: Re: Possession + tokens
Post by: Jeebus on September 24, 2015, 12:41:51 pm
Any cards that player trashes during that turn, instead get set aside and returned to their discard pile at the end of that turn.

Fixed that. The cards are trashed.
Title: Re: Possession + tokens
Post by: Roadrunner7671 on September 24, 2015, 05:02:37 pm


 Princing a Rats
If someone did that to me, I'd probably kill myself.
Title: Re: Possession + tokens
Post by: mameluke on September 25, 2015, 05:09:27 pm
Of course, depending on how many Possessions you're playing each turn, you may not want to sabotage their deck. You may be getting more use out of it than them.

Yeah. It's funny you can KC a Possession to play your opponent's hand three times in a row, but there's nothing you can KC to let yourself play more than one turn in a row with your deck (Outpost aside, although that doesn't work as well).
Title: Re: Possession + tokens
Post by: Gubump on October 23, 2015, 09:58:43 am


 Princing a Rats
If someone did that to me, I'd probably kill myself.

Force-Princing would only work on one turn, though, because if you "forget" to set the Rats aside at the end of your turn, it's not Princed anymore. Although, the Prince is still set aside, so they still made you waste a good card.
Title: Re: Possession + tokens
Post by: Chris is me on October 23, 2015, 10:29:10 am


 Princing a Rats
If someone did that to me, I'd probably kill myself.

Force-Princing would only work on one turn, though, because if you "forget" to set the Rats aside at the end of your turn, it's not Princed anymore. Although, the Prince is still set aside, so they still made you waste a good card.

I didn't think you were allowed to do that, only if you're unable to set it aside does that happen. Lots of things don't work if you cheat to avoid them.
Title: Re: Possession + tokens
Post by: Deadlock39 on October 23, 2015, 10:51:45 am


 Princing a Rats
If someone did that to me, I'd probably kill myself.

Force-Princing would only work on one turn, though, because if you "forget" to set the Rats aside at the end of your turn, it's not Princed anymore. Although, the Prince is still set aside, so they still made you waste a good card.

I didn't think you were allowed to do that, only if you're unable to set it aside does that happen. Lots of things don't work if you cheat to avoid them.

Yeah... you can't just "forget" to do something that is a rule in Dominion.  It isn't like missing a trigger in MTG where you are just out of luck if you forget it. If the rules say to do it, you either do it, or you are cheating (accidental or not).
Title: Re: Possession + tokens
Post by: Erick648 on October 23, 2015, 12:12:03 pm
Yeah, by that logic, you could "forget" to trash a card with Rats and "forget" to gain a new Rats, in which case the Princed Rats would actually benefit you.  Heck, you could even do things like play Horse Traders and "forget" to discard two cards.  Everything on a Dominion card is mandatory unless the card expressly specifies otherwise (e.g. by saying "you may"), and there's no rules distinction between "costs" and "benefits."

IIRC, the only way to remove Rats from Prince is through either Scheme (which can top-deck it before Prince is able to set it aside) and Bonfire (which can trash it) (there may be other methods, but if so, I can't think of them offhand).
Title: Re: Possession + tokens
Post by: GendoIkari on October 23, 2015, 12:15:28 pm
The rulebook for Puerto Rico includes a provision for what to do if you forget to repopulate th colony ship at the end of the mayor phase. It says just to use the number of players and not try to count the number of empty building spaces. It's a weird and annoying rule; some people have used it to argue that you are allowed to "forget" to populate the ship so that you can have less colonists put on it.
Title: Re: Possession + tokens
Post by: Roadrunner7671 on October 23, 2015, 03:33:22 pm


 Princing a Rats
If someone did that to me, I'd probably kill myself.

Force-Princing would only work on one turn, though, because if you "forget" to set the Rats aside at the end of your turn, it's not Princed anymore. Although, the Prince is still set aside, so they still made you waste a good card.
I'm sure your opponent would remind you, anyway. But in Dominion Online, I would totally down a bunch of bleach if that happened. It would be the ultimate rage quit.
Title: Re: Possession + tokens
Post by: mameluke on October 23, 2015, 03:35:33 pm
There's no "rule" for forgetting to leave Duration card out, right? Any cases where this would benefit you? (maybe something do to with it not missing a shuffle, despite missing the 2nd turn benefit of the Duration card)
Title: Re: Possession + tokens
Post by: Roadrunner7671 on October 23, 2015, 03:36:50 pm
There's no "rule" for forgetting to leave Duration card out, right? Any cases where this would benefit you? (maybe something do to with it not missing a shuffle, despite missing the 2nd turn benefit of the Duration card)
No, you have to leave them out.
Title: Re: Possession + tokens
Post by: mameluke on October 23, 2015, 03:38:23 pm
I mean, what to do if you forget. (playing with physical cards here, I'm sure it's happened to all of us at least once)
Title: Re: Possession + tokens
Post by: Roadrunner7671 on October 23, 2015, 03:39:31 pm
I mean, what to do if you forget. (playing with physical cards here, I'm sure it's happened to all of us at least once)
If you realize it and your opponent is nice, you dig through your discard pile and put it out. If you don't realize it or your opponent is very competitive, you lose the duration effect.
Title: Re: Possession + tokens
Post by: Awaclus on October 23, 2015, 03:56:15 pm
I mean, what to do if you forget. (playing with physical cards here, I'm sure it's happened to all of us at least once)
If you realize it and your opponent is nice, you dig through your discard pile and put it out. If you don't realize it or your opponent is very competitive, you lose the duration effect.

I'm very competitive and I make my opponents dig through their draw piles for Durations they forgot last shuffle if I have to.
Title: Re: Possession + tokens
Post by: Roadrunner7671 on October 23, 2015, 04:01:54 pm
I mean, what to do if you forget. (playing with physical cards here, I'm sure it's happened to all of us at least once)
If you realize it and your opponent is nice, you dig through your discard pile and put it out. If you don't realize it or your opponent is very competitive, you lose the duration effect.

I'm very competitive and I make my opponents dig through their draw piles for Durations they forgot last shuffle if I have to.
That's another thing you can do.
Title: Re: Possession + tokens
Post by: GendoIkari on October 23, 2015, 04:04:50 pm
I mean, what to do if you forget. (playing with physical cards here, I'm sure it's happened to all of us at least once)
If you realize it and your opponent is nice, you dig through your discard pile and put it out. If you don't realize it or your opponent is very competitive, you lose the duration effect.

I don't see this... no matter how strict or competitive you're playing, there's no reason to think that making a person lose the duration effect would be allowed. The strictest thing to do would be having them dig through their discard pile to retrieve it. If they've already reshuffled, then it becomes trickier. That's not just what a nice or casual player would do.
Title: Re: Possession + tokens
Post by: Roadrunner7671 on October 23, 2015, 04:07:13 pm
I mean, what to do if you forget. (playing with physical cards here, I'm sure it's happened to all of us at least once)
If you realize it and your opponent is nice, you dig through your discard pile and put it out. If you don't realize it or your opponent is very competitive, you lose the duration effect.

I don't see this... no matter how strict or competitive you're playing, there's no reason to think that making a person lose the duration effect would be allowed. The strictest thing to do would be having them dig through their discard pile to retrieve it. If they've already reshuffled, then it becomes trickier. That's not just what a nice or casual player would do.
Awaclus pointed that out in his own special way. But if they forget and remember in the middle of their next turn, there is nothing either one of you can do about it.