Dominion Strategy Forum
Dominion => Dominion General Discussion => Topic started by: Flip5ide on April 26, 2015, 05:23:45 am
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The thread is simple: Name a card from Dominion (go ahead, throw in Promos and Adventures!) where what the card does matches up with the name of the card. No explanation is really required. One card per post; someone else must post before you post again. Have at it!
For cards that particularly do not fit the name of the card, use a strikethrough when naming it.
I'll start us off.
Spy
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Black Market
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Thief
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Witch
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Navigator
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Miser
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Duplicate
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Moneylender
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Teacher
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Moat
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Coppersmith
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Torturer
Saboteur
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Treasure Trove
Woodcutter
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Treasure Trove
Woodcutter
man, you know you've been playing Dominion for too long when you read this and you think, what, no, woodcutter is obviously +buy
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Steward
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Copper
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man, you know you've been playing Dominion for too long when you read this and you think, what, no, woodcutter is obviously +buy
I was trying to think of a card that doesn't fit its name, but there aren't any. I mean, obviously what a minion should do is discard everyone's hand and draw 4 new cards.
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I was trying to think of a card that doesn't fit its name, but there aren't any.
For quite a while I've been annoyed at Butcher and Stonemason.
A butcher takes something and cuts it up into pieces with a total value greater than the original object... which is what the card Stonemason does.
A mason takes smaller things (bricks/stone) and builds something worth much more out of them... which is what the card Butcher does (with coin tokens instead of bricks).
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Hot Air Balloon
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City
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Beggar
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Bridge Troll
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Doctor
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Really? No one said...?
Possession
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Herald
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Remodel
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Choose one:
Graverobber; or
Graverobber
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Choose one:
Graverobber; or
Graverobber
lol'd
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Duplicate
Duplicate
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For quite a while I've been annoyed at Butcher and Stonemason.
A butcher takes something and cuts it up into pieces with a total value greater than the original object... which is what the card Stonemason does.
A mason takes smaller things (bricks/stone) and builds something worth much more out of them... which is what the card Butcher does (with coin tokens instead of bricks).
I remember someone once said something similar about Fishing Village and Farming Village: Fishing Village is the one that plants something now to reap a benefit later, and Farming Village is the one that drags up something tasty from beneath the surface. But those two are named after the expansions they're in, which is fair enough, I guess.
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Duchess
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Forge
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Ranger
(the effect "Ranges" from very poor to excellent)
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Amulet
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Silver
New Base Cards: Silver (it's silver)
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Advisor
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Chop
el
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Advisor
A poor excuse for an advisor, though
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Chancellor
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Altar
It alters cards.
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Scout
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Every event ever
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Rats
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Um..
Baker
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Expand
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Vagrant looking for some shelter.
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Apprentice:
(http://m.screencaps.us/194/0-fantasia/full/fantasia-disneyscreencaps.com-3795.jpg)
(http://m.screencaps.us/194/0-fantasia/full/fantasia-disneyscreencaps.com-3810.jpg)
(http://m.screencaps.us/194/0-fantasia/full/fantasia-disneyscreencaps.com-3812.jpg)
(http://m.screencaps.us/194/0-fantasia/full/fantasia-disneyscreencaps.com-3839.jpg)
(http://m.screencaps.us/194/0-fantasia/full/fantasia-disneyscreencaps.com-3864.jpg)
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IIRC that was the isotropic art, too.
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IIRC that was the isotropic art, too.
(http://wiki.dominionstrategy.com/images/d/d4/ApprenticeIso.jpg)
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IIRC that was the isotropic art, too.
(http://wiki.dominionstrategy.com/images/d/d4/ApprenticeIso.jpg)
And because of that, I played it more often than I should have.
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Swindler
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Not so Great Hall
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Distant lands
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Lookout
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Lookout
As in, "Lookout, if you play this you might trash a card you didn't want to!"
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Doctor
I never understood how Doctor was very doctorly.
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Doctor
I never understood how Doctor was very doctorly.
It removes junk cards/cancerous cells from your deck.
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Doctor
I never understood how Doctor was very doctorly.
It removes junk cards/cancerous cells from your deck.
Fair enough. I'm going to go with Mountebank.
I would think real mountebanks would not want to give people money.
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Counting House.
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Doctor
I never understood how Doctor was very doctorly.
It removes junk cards/cancerous cells from your deck.
Fair enough. I'm going to go with Mountebank.
I would think real mountebanks would not want to give people money.
They make you think that you're getting something good out of it (hey, free treasure), but then they end up hurting you (both because of the Curse and because the treasure is bad).
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Doctor
I never understood how Doctor was very doctorly.
It removes junk cards/cancerous cells from your deck.
Fair enough. I'm going to go with Mountebank.
I would think real mountebanks would not want to give people money.
They make you think that you're getting something good out of it (hey, free treasure), but then they end up hurting you (both because of the Curse and because the treasure is bad).
Also, you wouldn't go back to the same Mountebank again if you have experience with him before (you can discard a curse).
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Noble Brigand
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Transmogrify
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Pearl Diver
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Um.. Baker
According to me, Baker wakes up early to prepare bread IRL, so it prepares you a coin at the start of the game. But the action part... well, it's something.
Gardens
(honestly, would you visit a garden full of junk ?)
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Fission
wait, somebody already made that joke.
Royal Carriage - a portable Throne Room.
Royal Seal.
Advisor
The royal vizier is always corrupt.
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Ranger - Shoot in a better Hunting Grounds, and reload.