Dominion Strategy Forum

Archive => Archive => Dominion: Adventures Previews => Topic started by: Watno on April 18, 2015, 08:44:07 am

Title: Rule book with all cards up!
Post by: Watno on April 18, 2015, 08:44:07 am
I know this is already being discussed in the other thread, so this is mainly to make sure that people who might not click the "Question..." thread see this.

The rule book is up: http://riograndegames.com/getFile.php?id=1907
Title: Re: Rule book up!
Post by: jsh357 on April 18, 2015, 08:45:57 am
All this discussion and nobody's said a word about Scouting Party.  I particularly like that the artist actually referenced the original Scout art.
Title: Re: Rule book up!
Post by: A Drowned Kernel on April 18, 2015, 08:57:17 am
All this discussion and nobody's said a word about Scouting Party.  I particularly like that the artist actually referenced the original Scout art.

Speaking of card art, I'll have whatever the Peasant's having.
Title: Re: Rule book up!
Post by: Beyond Awesome on April 18, 2015, 09:27:10 am
All this discussion and nobody's said a word about Scouting Party.  I particularly like that the artist actually referenced the original Scout art.

Oh my god! I did not notice that. Does the artist frequent these forums or something. Wow! That's epic.
Title: Re: Rule book up!
Post by: Beyond Awesome on April 18, 2015, 09:36:48 am
Oh, and I think the title should also mention that all cards are out for those who don't know the rule book reveals all the cards.
Title: Re: Rule book with all card texts up!
Post by: Watno on April 18, 2015, 09:37:57 am
That sounds like a good idea.
Title: Re: Rule book with all card texts up!
Post by: TheOthin on April 18, 2015, 10:29:55 am
I'm confused. Donald mentioned two 12-card piles, but Distant Lands is the only Victory card I saw. Is there a non-Victory card with a 12-card pile?
Title: Re: Rule book with all card texts up!
Post by: jsh357 on April 18, 2015, 10:31:25 am
I'm confused. Donald mentioned two 12-card piles, but Distant Lands is the only Victory card I saw. Is there a non-Victory card with a 12-card pile?

There are twelve ports.
Title: Re: Rule book with all card texts up!
Post by: liopoil on April 18, 2015, 10:32:04 am
I'm confused. Donald mentioned two 12-card piles, but Distant Lands is the only Victory card I saw. Is there a non-Victory card with a 12-card pile?
Yes, Port! Which I'm happy about, because before it just took 5 purchases to empty the pile. Now it takes 6, which is divisible by 2,3, and 6!

Edit: I really like port. Now I can village idiot even faster! I couldn't do that with vanilla village.
Title: Re: Rule book with all card texts up!
Post by: GendoIkari on April 18, 2015, 10:32:12 am
I'm confused. Donald mentioned two 12-card piles, but Distant Lands is the only Victory card I saw. Is there a non-Victory card with a 12-card pile?

Yes, Port ..the village that you get 2 for buying 1. I'm pretty sure that when we played with this in DC, we only had 10.
Title: Re: Rule book with all card texts up!
Post by: GendoIkari on April 18, 2015, 10:33:05 am
I'm confused. Donald mentioned two 12-card piles, but Distant Lands is the only Victory card I saw. Is there a non-Victory card with a 12-card pile?

There are twelve ports.

Did we have 12 in DC? I don't remember it being special.
Title: Re: Rule book with all card texts up!
Post by: jsh357 on April 18, 2015, 10:34:02 am
I'm confused. Donald mentioned two 12-card piles, but Distant Lands is the only Victory card I saw. Is there a non-Victory card with a 12-card pile?

Yes, Port ..the village that you get 2 for buying 1. I'm pretty sure that when we played with this in DC, we only had 10.

Nope, there were twelve.  We found in testing that the pile emptied so aggressively in four player that there needed to be more, so why not make port a special snowflake?
Title: Re: Rule book with all card texts up!
Post by: liopoil on April 18, 2015, 10:35:19 am
There were 10 in chicago. That TR reserve card doesn't seem to have changed from the meetup either. Oh, and that last event that gives TWO buys and costs two? AWESOME!
Title: Re: Rule book with all card texts up!
Post by: jsh357 on April 18, 2015, 10:38:25 am
There were 10 in chicago. That TR reserve card doesn't seem to have changed from the meetup either. Oh, and that last event that gives TWO buys and costs two? AWESOME!

Traveling fair is a really interesting card.  It changes the game a crazy amount sometimes.
Title: Re: Rule book with all card texts up!
Post by: A Drowned Kernel on April 18, 2015, 10:39:36 am
I assume that the cost-increasing duration attack turned into Bridge Troll somewhere along the line.
Title: Re: Rule book with all card texts up!
Post by: GendoIkari on April 18, 2015, 10:40:53 am
I assume that the cost-increasing duration attack turned into Bridge Troll somewhere along the line.

Technically it turned into Cutpurse. But it seems like Bridge Troll is another variant of it.
Title: Re: Rule book with all card texts up!
Post by: michaeljb on April 18, 2015, 12:55:22 pm
I assume that the cost-increasing duration attack turned into Bridge Troll somewhere along the line.

Technically it turned into Cutpurse. But it seems like Bridge Troll is another variant of it.

Potential "Secret History" spoilers, probably:

The first An early form of Bridge Troll I saw was a cost-increasing duration attack; I don't know how similar it is to Cutpurse's original form. I think that technically ADK is right :)

Edit: I'm recalling now it didn't have the Duration type at first, but quickly got it for tracking purposes.
Title: Re: Rule book with all card texts up!
Post by: Donald X. on April 18, 2015, 01:10:38 pm
Nope, there were twelve.  We found in testing that the pile emptied so aggressively in four player that there needed to be more, so why not make port a special snowflake?
Actually no, it was Sir Martin's idea, who said, hey in 2-player games it splits 4/6, can't we fix that. And we could.
Title: Re: Rule book with all card texts up!
Post by: Donald X. on April 18, 2015, 01:12:16 pm
I assume that the cost-increasing duration attack turned into Bridge Troll somewhere along the line.

Technically it turned into Cutpurse. But it seems like Bridge Troll is another variant of it.

Potential "Secret History" spoilers, probably:

The first An early form of Bridge Troll I saw was a cost-increasing duration attack; I don't know how similar it is to Cutpurse's original form. I think that technically ADK is right :)

Edit: I'm recalling now it didn't have the Duration type at first, but quickly got it for tracking purposes.

Yes, the set got a cost-increasing one-shot and it gradually changed into Bridge Troll. Increasing costs, not the good times it may sound like.
Title: Re: Rule book with all card texts up!
Post by: Kirian on April 18, 2015, 01:19:27 pm
Screw it, I will gloat a bit.  Called Relic:

Never-Ending Curse
$0
-2VP
-----
When you discard or trash this, return it to the Never-Ending Curse pile

With the discard clause this is basically "opponent draws a worse hand in the next shuffle.". I think this could be done better with an attack that says "Each other player puts their -1 Card token on top of their deck."

And now that I've written that out, I really hope that's an attack that exists in the set.
Title: Re: Rule book with all card texts up!
Post by: markusin on April 18, 2015, 01:39:51 pm
I was hoping to not spoil the contents of the set before purchasing it, but it looks like it will only be physically available sometime next week. I can't resist looking at the cards through the rulebook right now.
Title: Re: Rule book with all card texts up!
Post by: Flip5ide on April 18, 2015, 02:04:58 pm
Are the cards and art all posted somewhere?
Title: Re: Rule book with all card texts up!
Post by: Watno on April 18, 2015, 02:05:46 pm
They're also in the rulebook.
Title: Re: Rule book with all cards up!
Post by: enfynet on April 18, 2015, 02:15:46 pm
So, the big -$1 "token" is similar to a Curse for money, right?  Just want to make sure I'm not reading into it too much.

Also, did anyone else notice the recommended sets include every set except Alchemy?
Title: Re: Rule book with all cards up!
Post by: Donald X. on April 18, 2015, 02:20:07 pm
So, the big -$1 "token" is similar to a Curse for money, right?  Just want to make sure I'm not reading into it too much.

Also, did anyone else notice the recommended sets include every set except Alchemy?
That's a mistake I didn't catch when proofreading; I have them in my file.

Adventures & Alchemy:
Haste Potion: Plan / Magpie, Messenger, Port, Royal Carriage, Treasure Trove / Apprentice, Scrying Pool, Transmute, University, Vineyard
Cursecatchers: Save, Trade / Amulet, Bridge Troll, Caravan Guard, Peasant, Ratcatcher / Apothecary, Familiar, Golem, Herbalist, Philosopher's Stone
Title: Re: Rule book with all cards up!
Post by: bedlam on April 18, 2015, 02:43:03 pm
So, the big -$1 "token" is similar to a Curse for money, right?  Just want to make sure I'm not reading into it too much.


It just makes the next time you gain money worth 1 less, only once. Until the next time it is placed in front of you.
Title: Re: Rule book with all cards up!
Post by: Orange on April 19, 2015, 06:44:40 am
So, the big -$1 "token" is similar to a Curse for money, right?  Just want to make sure I'm not reading into it too much.

Also, did anyone else notice the recommended sets include every set except Alchemy?
That's a mistake I didn't catch when proofreading; I have them in my file.

Adventures & Alchemy:
Haste Potion: Plan / Magpie, Messenger, Port, Royal Carriage, Treasure Trove / Apprentice, Scrying Pool, Transmute, University, Vineyard
Cursecatchers: Save, Trade / Amulet, Bridge Troll, Caravan Guard, Peasant, Ratcatcher / Apothecary, Familiar, Golem, Herbalist, Philosopher's Stone

Plan for the first night is to play all of these, just like when Dark Ages came out.  Thanks for posting these two.  Haste Potion looks tremendously fun.