Dominion Strategy Forum
Dominion => Rules Questions => Topic started by: Chris on April 15, 2015, 02:03:54 am
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Say I play this as actions: Village, Throne Room -> Merchant Ship, Storyteller
In this case, I must resolve the Merchant Ship being played twice before I can consume the coins using Storyteller.
Now, say I play this turn: Village, Throne Room -> Merchant Ship, Prince -> Storyteller
On the next turn, I get to choose if I resolve Merchant Ship or Storyteller first. However, can I choose to resolve a single Merchant Ship effect, then Storyteller, then the second Merchant Ship effect?
Worded differently: does TR force duration effects to be played together like it does when they are played as actions?
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Worded differently: does TR force duration effects to be played together like it does when they are played as actions?
Throne Room doesn't link those effects on future turns. You can resolve Merchant Ship, Prince, other Merchant Ship.
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Thanks!
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I wonder if Goko has this implemented correctly
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I wonder if Goko has this implemented correctly
I hope they can figure out all the instances that it matters so we don't end up having to choose the order in which we we resolve our Wharves and Caravans.
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I wonder if Goko has this implemented correctly
I hope they can figure out....
I think there is a long list of things that many people hope they can figure out, but "hope" is not something I'm holding on to.
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I wonder if Goko has this implemented correctly
https://www.youtube.com/embed/_n5E7feJHw0
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Worded differently: does TR force duration effects to be played together like it does when they are played as actions?
Throne Room doesn't link those effects on future turns. You can resolve Merchant Ship, Prince, other Merchant Ship.
This makes sense, but I'm almost sure I would have gotten it wrong if the situation ever came up.